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Overview:
The Exiled Demon Prince is a story-rich, immersive high-fantasy VN/RPG hybrid that offers the player significant agency, with a lot of depth to character progression and choices.
You play as Illidan, the third prince of a powerful demon empire, who, due to a conspiracy orchestrated by his own mother, is banished to the human territory. Left on an unfamiliar land and with few choices, Illidan embarks on a journey that will test his strength, resilience, and understanding of both himself and those around him. Along the way, he forges deep bonds with numerous companions, each shaping his path in unexpected ways. As he unravels the mysteries of his past, he begins to uncover a truth far greater than he ever imagined – one that not only explains the events of his childhood but also reveals the hidden nature of the world itself-​
The Exiled Demon Prince is a story-rich, immersive high-fantasy VN/RPG hybrid that offers the player significant agency, with a lot of depth to character progression and choices.
You play as Illidan, the third prince of a powerful demon empire, who, due to a conspiracy orchestrated by his own mother, is banished to the human territory. Left on an unfamiliar land and with few choices, Illidan embarks on a journey that will test his strength, resilience, and understanding of both himself and those around him. Along the way, he forges deep bonds with numerous companions, each shaping his path in unexpected ways. As he unravels the mysteries of his past, he begins to uncover a truth far greater than he ever imagined – one that not only explains the events of his childhood but also reveals the hidden nature of the world itself-​
Thread Updated: 2026-04-20
Release Date: 2026-04-17
Developer: Spire Interactive – PatreonÂ
Censored: No
Version: 0.3.5
OS: Android
Language: English
v0.3.5
- 2 New events.
- Added Scriptures – it’s basically a perk system. Each Scripture is divided into chapters, and each chapter contains multiple pages. Reading a page grants a small bonus to a chosen stat. Completing an entire chapter (by reading all its pages) rewards a much stronger bonus—these can range from large stat boosts to unique abilities or even strong passive effects that are always active. To read a page, you must spend a special resource called Enlightenment. You gain 2 Enlightenment points each time you level up, as well as additional points at certain talent milestones (roughly every 10 levels). Currently, only the Demonic Scripture is available, and you start the game with it unlocked.
- Added a “girl list”. You can now see tips about the next event, where to find them, etc., about every girl you’ve met in the game. Overall, I wrote a lot of code for romancable girls(who, before that update, were treated just like a regular NPC), which will make things easier in the future. Don’t worry, though, you will never have to grind affection or anything like that to unlock the next event.
- Added fishing, in Thistle Groove p2, you can now catch some fish to sell or eat, but not yet cook..
- Added an “ALL” tab to the inventory. This allows you to view all items currently in your inventory, rather than having to search for them through individual tabs.
- Added Spirit as a character stat. It now determines how many moves your familiar can make in one battle. Overall, I want familiars to have their own strength, but still be somewhat dependent on the summoner, and this is a step in that direction, but familiars will see more changes in the future.
- Adjusted the way speed works in battle, making it slightly harder to have multiple turns in a row.
- Adjusted every spell and ability in the game.
- Reworked every talent milestone reward and added many new ones. They now award varying amounts of Enlightenment every ~10 levels.
- Increased player starting HP, slightly increased the HP of all enemies.
- Significantly buffed monster in the Mad Mage Basement dungeon, including the boss. Slightly increased drop rate of Heroic+ items
- Lowered player starting speed to 5, slightly lowered the speed of all enemies.
- Equipment speed and damage stat are now weaker. HP stats are now stronger.
- Slightly nerfed smithing by reducing the value of each upgrade level, and slightly reduced the cost of smithing.
- A lot of UI improvements. I mean, I guess it’s not THAT much when you look at it, but this sure took a while…
- Lots of bugfixes, though I forgot what most of them were. I remember one where your map remained locked if you died in the dungeon, and another that prevented you from buying lockpicks due to ID conflict if you had the Feathered Necklace equipped. But I’ve fixed more for sure.
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