NPC Tales: The Shopkeeper [v0.1.0]

Overview:
A tech demo that offers a glimpse into a larger project centred around the concept of free use fantasy where reality blurs with gaming mechanics, and NPCs come to life in unexpected ways.
As the player, you find yourself immersed in a universe where other characters behave like typical NPCs, responding only when game mechanics are triggered. However, as the player you can transcend these limitations and interact with the world in ways beyond mere gameplay.​


Thread Updated: 2026-07-03
Release Date: 2026-06-28
Developer: D.mon Games – Patreon 
Censored: No
Version: 0.1.0
OS: Android
Language: English

v0.1.0

  • Added Live2D combat avatar animations
  • Clover clothing state is now reflected in her combat avatar
  • Added fireball and thunder strike spell scrolls to the shop
  • Added mage staff weapon to the shop
  • Added Charm and steal Skill books to the shop
  • New combat mechanics
  • New VFX animations added to combat
  • Bug fixes
Live2D animations have been added to the combat for enemies and Clover, unfortunately I’m struggling a bit to figure out how to play attack and hit animations, so for right now, they’re all only in their idle state. Additionally, Clovers clothing state is reflected in her combat avatar.
You can now purchase the mage staff alongside fireball and thunder strike spells to use during combat. You can also purchase two skill books to learn steal and charm. Both can be used during combat, later they will have effects on the free use aspect of the game. Charm has a special animation when triggered, for now it’s only depicting one character, but will later display the targeted one.

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