You want nothing more than to relax at your late grandfather’s old mountain hut, when you are suddenly surrounded
by a thick unnatural fog. To make it worse, dangerous shadowy monsters lurk in the woods and attack you.
But there is a glimmer of hope. A girl that was able to flee and now lives with you.
The tension is high and survival difficult, but you have to pull through.
Survive, unravel the mystery and forge bonds with the girls you meet in this desperate situation.
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Thread Updated: 2021-01-26
Release Date: 2021-01-24
Developer: 395games Patreon
OS: Windows, Linux, Mac, Android
1. First of all, there is new content for the story. New developments and dialogue.
2. There area also a few new areas in both the forest and the city, but nothing big.
3. As usual there are new animations to go with the story.
4. And 4 new scenes, with a combined total of 21 animations. This took a long time.
5. New talking options with all girls.
6. And new options to spend your time with Lily by the fire.
7. As always some new items, but nothing crazy.
8. New soundeffects. Especially in the new scenes. More sloshing and slurping and whatnot.
9. A new enemy type.
10. A new mechanic that intoduces timed events into the game. But nothing overly punishing or difficult. I don’t want to test your dexterity, they are only meant to limit your time to think before taking an action.
1. I completely reworked the outside of the cabin. That means new visuals and new animations. There are still some old animations I didn’t replace, but they will be gone in the next update. It was just too much work to fit it all into this update.
2. And I also reworked the feature to spend time at the fire. You can now revisit old events, even ones that you might have missed earlier and it is much easier to see if something new came up. This should also make it possible to watch one of Robins early scenes that some of you are missing. On top of that it might also help those that are stuck getting the map from Robin. (That bug is difficult and I am still not sure how exaclty it works. This might be it though.)
3. And another rework on top. I remade the talking system. Now it works like the spend time option, where you can acces old topics to talk about and you can see what you have previously read and what you haven’t. This just gives you a little bit more content when you want to interact with one of the girls.
4. And I changed the exp system to now accurately display the moment when you’ve hit max lvl in one of the skills. It will also automatically change to another skill that isn’t max lvl so the exp doesn’t get wasted. I still have to do more changes to the system, but that is it for now.
5. I’ve also changed some of the food gathering rates to make the very early game a bit easier to get into. This is a test to see how it is received. I might revert it later, I’ll see.
6. And some code improvements that you won’t notice but make my life easier.
1. I’ve gotten rid of the annoying “lilyheadheart not found” bug. It was two typos in different places.
2. Bunch of typos were cleaned up.
3. I also added other small fixes that where pointed out on Patreon, on Discord and on F95. But I don’t really remember every single one.
It is finally done. took quite a while, but I am happy with the result. This update might be called 0.6.1, but it is definitely more than just a small update. On top of that it finally concludes the “Lily Ark” if you want to call it that.
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