Overview:
You’ve left your island hometown to set up shop in Valencia, Dalren’s bustling trade city. Your mission is to grow your store, manage your reputation, and survive the political fallout of selling to both sides.
You’ve left your island hometown to set up shop in Valencia, Dalren’s bustling trade city. Your mission is to grow your store, manage your reputation, and survive the political fallout of selling to both sides.
Thread Updated: 2026-02-05
Release Date: 2026-01-17
Developer: WispDev – Patreon
Censored: No
Version: 0.3.5p
OS: Android
Language: English
v0.3.5p
- Added Chapter 1 Part 2
- To access Chapter 1 Part 2, you need to have completed Chapter 1 Part 1, of course, but you also need to have all factions at Rank 2, as the plot assumes you have already done so.
- Bulk sales are limited to 50 per day, starting with the highest value items
- It’s a max of 50 per day, which can be increased with the implementation of the clerk system in a few days.
- The roll still counts even if it fails, so if you’ve been setting all your items Above Market, you’ll find that you’re only selling like 10 items a day.
- TAX! TAXES! TAXES ARE HERE ALL HAIL MISTRESS STHENO
- After you complete Chapter 1 Part 2, you’ll be taxed on how much money you made from selling items that week, which is lazily calculated by just using days divisible by 7.
- It’s a 10% tax deducted from your total gold every 7 days, so if you made 100,000g that week from sales, on Day 7 you’ll be taxed 10,000g, regardless of whether you spent all 100,000g of that gold inexplicably.
- It doesn’t count gold you’ve made from the story, so Roland’s 10,000g wouldn’t be factored in (which was part 1 anyway)
- Yes you can have negative gold. I don’t fully understand how you’d get yourself into or out of that situation, so keep me posted.
- Added profile pictures for the new folks.
- Added Mitsu’s Clerk System
- Mitsu has a base salary of 1k a week, but you can pay her 3x her salary for increased sale rate benefits.
- If you don’t have enough money to pay her on payday, you forfeit her perks for that week.
- You have to choose between two perks per rank for her, but you can always go back and choose an earlier perk if none of the new perks tickle your fancy.
- Every 4 ranks, you’ll need to go through a rank event to get the next rank (so like 5, 10, 15, etc).
- These events won’t be even remotely as expansive as the faction quests. Like, not even close, so manage expectations accordingly.
- Nicole ate her Wheaties.
- Lightbulbs have been added to Nicole’s lab for items that trigger events.
- Lowered all expeditions to have a maximum failure rate of 30%.
- Expeditions were failing way too often, and there’s logically no reason for having a 70% failure rate. Why would the Guild even allow you to send people to their deaths that often?
- UI overhaul for all shops, the ledger, and the gallery.
- Added helpful system information for each faction and shop screen to explain things you may not have known.
- You can access these overlays by clicking the vaguely visible question mark cogwheel at the top right.
- Finally added text size options.
- Currently, the options are Small, Normal, and Large. I tried doing a slider but it made the game insanely slow, so…yeah. Let me know how you feel about the fonts I guess.
- Optimized “No Sale” and “All Sale”options
- Now there are 6 easy buttons to press for whether you want to set all items at Above/Below/At Market, and whether you want to set All/Crafted/Event items to “No Sale”.
- Added a (barely visible) talk menu for Mitsu
- Added 4 new Rank 2 recipes for Nicole (finally)
- You need to go to sleep to see them the following day if you’re already rank 2.
- Mobile users were silently being tortured this entire time so I’ve done like a complete revision to the way text appears for mobile only.
- You guys should tell me when you’re having a bad time, I’m decently friendly.
- Cleaned up the overuse of sprites from the previous versions, where the character would be in the cg and on the side of the screen at the same time. So taboo!
- Bug fixes
- Fixed an issue where if you sent out an expedition and then quit the game and reloaded before the results came in, you’d get nothing.
- Fixed an issue where Mitsu’s shop modifiers weren’t actually being used for bulk sales calculations.
- Reina’s gender has been fixed for older saves. All hail the shark salami.
- Fixed the “About” section crashing the game. I’ll break it again with the next update
- Fixed Tyra gallery unlock bug (I think)
- When you load an old save, if Tyra is rank 2, you should instantly have the scene at the end of her faction quest unlocked.
- You should also now be able to just like…get the scene normally




