The Point of No Return [v1.0]

Overview:
The Point of No Return“ is the story of Jennifer Turner, a mid-30’s woman with a loving husband and a soon to be college bound daughter. Her idyllic smalltown existence is threatened when three fugitives decide to turn her home into a temporary hideout. Jennifer is faced with a decision: Cooperate with the intruders? Or resist them? How far will she go to protect her family? Are her actions going to jeopardize everything she holds dear?

Jennifer will be confronted with various decisions during this Visual Novel. Over time, those decisions will lead her onto one of the three unique main routes.
So how will she act?
Defiant, confronting the antagonists at every possible turn? Maybe she’ll instead try to deceive them into trusting her, waiting for that one opportune moment to strike. Or she’ll just be submissive, hoping that this will be the best way to protect her family.
All of these are possible and each route will lead to the final question: Will Jennifer be able to overcome this situation? Or will she cross a line, one that’ll never let her go back to her past life. A Point of No Return.

Thread Updated: 2024-03-17
Release Date: 2024-03-11
Developer: DS23Games Patreon
Censored: No
Version: 1.0
OS: Android
Language: English

v1.0
Here we are, the big one, version 1.0. After close to 4 years of development time, several pieces of broken hardware and me losing more and more sanity because of the monstrosity of a script I created, it’s finally reality.
Jennifer’s story is now coming to a close. It took 10,209 renders in total, with 3 main routes, leading to 17 endings. It’s been a long road and I had to conduct several modifications on a script, that started, in hindsight, way too ambitious. But even though this is a more slimmed down and streamlined version of my original vision for the story, it still pleases me to present it to you today. So, enjoy the full story, that’s not at your hand.
TPoNR marks my first VN release, but it won’t be the last, as I have new projects already in the pipes and ideas for the future in my notes. I hope you’ll be along for the ride.
I want to thank all of my supporters for helping making this possible. Without your support, this story wouldn’t be out here today or, most likely, ever.
Also, version 1.0 doesn’t mean I won’t touch TPoNR anymore. There will be patches, if need. So, if you happen to find any pathing errors or other bugs, please feel free to contact me via dm or on discord. Thanks.

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Final render count: 10,209

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