Seascape Benchmark 2 – GPU benchmark with photorealistic ocean

Seascape Benchmark 2
Requirements: 5.0+, OpenGL ES 3.1 + AEP
Overview: Find out how cool you device really is!

GPU benchmark with highly realistic dynamic ocean. App uses OpenGL ES 3.1 + AEP and renders more than 3M triangles per frame. Distinctive features are small size, detailed performance info & unique graphics.

Find out how cool you device really is!

GPU benchmark with highly realistic dynamic ocean. App uses OpenGL ES 3.1 + AEP and renders more than 3M triangles per frame. Distinctive features are small size, detailed performance info & unique graphics.

This tool allows you to see various metrics after benchmarking:
min, max & average FPS
frame time chart
changing battery & device temperature over time
GPU & CPU load

Benchmark allows you to check how well your mobile GPU and its video driver support graphics features:
OpenGL ES 3.1 + AEP
compute & tessellation shaders
HDR textures & render targets
texture arrays
instancing
MRT
GPU timers
screen-space ray-casting

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When benchmarking is done you will see a report with metrics & charts which you can share as image. Alongside benchmarking you can just fly around using free camera mode.

To compare score values across devices use 1080p mode (enabled by default).

What’s New:
– completely new engine & water technology
– using OpenGL 3.1 + AEP (tesselation, compute shaders, gpu timers, HDR etc)
– new benchmarking metrics + charts
– Remove Ads feature
– support for latest Android versions
– share results

Video
https://www.youtube.com/watch?v=QELDdxU4tNI

This app has banner, interstitial advertisements

More Info:

https://play.google.com/store/apps/details?id=com.nature.seascape (join BETA program)

Download Instructions:
https://ufile.io/5n5xztpw

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