MathHammer v1.0.130 (Paid)

MathHammer v1.0.130 (Paid)
Requirements: 4.1 and up
Overview: MathHammer takes the average outcome of the dice and determines the final outcome. This enables Warhammer 40K players to determine how well one unit will perform against another unit – on average.

I have tried to cater to every aspect of Warhammer 40K game, for every faction. Profiles that you can save mean you can quickly load your favourite units and your enemy’s favourite units.

It even has support for Kill Team!

MathHammer also runs analysis on all your profiles at the tap of a button. Perhaps you have 5 attack profiles and 5 defend profiles – MathHammer can tell you quickly which of your attacking profiles performs the best against each of the defender profiles.

Available inputs;

– Shots
– Ballistic Skill
– Weapon Strength
– Weapon AP
– Weapon Damage
– Target Toughness
– Target Wounds
– Target Armour Save
– Target Invulnerable Save
– Points for “Return on Investment”

Special rules and abilities can also be taken into account to ensure your results are accurate;

– Failed Wound and Hit re-rolls
– Modified (positive and negative) Wound and Hit rolls
– Mortal Wounds on a specific wound roll
– Extra Damage on a Wound of 6+
– Quantum Shielding
– Serpent Shield
– (More) Dakka Dakka
– Haywire
– Salamanders
– Tesla style “Exploding Sixes”
– “Feel No Pain” style saves
– Save and Invulnerable Save re-rolls

You can toggle Kill Team output on and off. When switched on, your results will show you the percentage chance of a successful OOA Roll – if the enemy model was killed.

No Ads.
No in-app purchases.

What’s New:
Allow additional notes on Attackers and Defenders to be added
Bug fix for ROI not showing when analysing multiple profiles

This app has no advertisements

More Info:

Home Pagehttps://play.google.com/store/apps/details?id=com.mathhammer

Download Instructions:
https://www.uploadship.com/4cb20f982548b0df

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