Dungeon Days [v0.09]

Overview:
Wes Cragvern is the Assistant Head Janitor of the best dungeon in the world that doubles as his home. One day, he’s tasked with spying on a group of new adventurers that are a threat to the dungeon and his home. Along with his childhood friend, an Ice Dragon named Pah’Sharah, they set out to the nearby town of Springdale to infiltrate and sabotage these new adventurers. Little do they know how complicated their lives were about to become from this one simple mission. Events they could never have foreseen before pile on top of one another that lead them all towards an uncertain future! If Wes is going to save the ones he cares for, he’s going to have to step up from wielding a mop to wielding the power of a Dungeon Lord!
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Thread Updated: 2024-11-08
Release Date: 2024-11-08
Developer: Buba Patreonย 
Censored: No
Version: 0.09
OS: Android
Language: English

Alright everyone, and with that, the Public Release of v0.09 is READY! And with it, a lot of new stuff to stew on and a lot of stuff I can finally talk about :V

Firstly, sorry about the date issue… it was always meant for the 7th. I’m just a derp, so sorry about that for the last devlog! And while I’m talking about scheduling, I want to reiterate that the next update won’t be until JANUARY! I want to get through the holidays with not as much stress so taking a little bit longer to give me some leeway. I’ll still be doing Devlogs like I have been on the 20th of each month, so I’ll still be keeping in touch :V

Second, let’s talk about the update itself! We have 5 (albeit, one pretty small) scenes that are wrapping up the first little hump of Arc 2. Yes, that’s right, Arc 2. While I was making this update, I have also done something absolutely incredible (for me)… I have planned out and outlined every single scene for Dungeon Days 1! Honestly, this has relieved so much for me and I can now say that I have an actual (rough) timeline for how long the first Dungeon Days is going to be! And let’s just say, that it’s a MUCH more manageable amount than the first planned out 20 years lol With this, I have a clear goal and set sections to look at and do for the rest of the development process! And may I say that I feel relieved to finally get this figured out.

With this in mind, for the next month or so, I’m also going to try and take an extra step forward and do (what I consider) light work and write the rest of Dungeon Days’s script out. Even though I love to write, this will still be a huge task, one that will probably be ever changing as I work on the VN but clearing out an entire part of the game will make this so much easier in the long run! I’m also going to catch up on a few things that have either been requested or that I haven’t had enough time to get through, so along with the writing, I’m hoping to get a lot of QoL stuff done :V

Lastly, I’m going to be changing up the Patreon and Subscribestar rewards pretty soon. I’m still toying with the Goblin Tier idea, but besides that, there will be some minor changes to the rewards. I haven’t quite figured it entirely out yet, but I wanted to let you all know in advance and will let you know in a short devlog if/when it happens.

Well, besides that, I really hope that you keep enjoying Dungeon Days! I have a wonderful community and friends that help me out every day and appreciate wholeheartedly! Without a doubt, the last two years have been a wild ride but I wouldn’t dare have it any other way! All I can ask is for your support and promotion of Dungeon Days to fellow AVN lovers and let them also be a part of this adventure with us for another year!

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