Corrupted Kingdoms
Overview:
You are the hero – or possibly villain – of this tale, originally on a journey to discover why your family was driven out of your home town, but quickly thrust into events beyond anything you could ever have imagined. As tensions rise between the humans and the mythical creatures that lurk just outside of sight, will you stand as a beacon of hope… or use your newfound power to bring the world under your control?
You are the hero – or possibly villain – of this tale, originally on a journey to discover why your family was driven out of your home town, but quickly thrust into events beyond anything you could ever have imagined. As tensions rise between the humans and the mythical creatures that lurk just outside of sight, will you stand as a beacon of hope… or use your newfound power to bring the world under your control?
Thread Updated: 2024-10-02
Release Date: 2024-09-27
Developer: ArcGames
Censored: No
Version: 0.22.0
OS: Android
Language: English
Release Date: 2024-09-27
Developer: ArcGames
Censored: No
Version: 0.22.0
OS: Android
Language: English
v0.22.0
- UI: A huge UI/X overhaul! Details are listed in the bullet points below:
- UI – DIALOGUE: Dialogue boxes are now slightly larger and more ornate to allow for longer dialogue chunks, a cleaner quick menu and to move away from the ‘black boxes’ aesthetic. New mechanics (coming in the next update) will iterate on the new design and add a fun new toy.
- UI – QUICK MENU: The Quick Menu has been moved from its distracting position at the top of the screen and into the dialogue box to give everyone a more pleasant-looking experience (and make things easier on PC players who had to keep popping open the top nav bar to get access to it)!
- UI – TOP MENU: The old nav bar at the top of the screen has been completely overhauled! The clock has moved to the centre of the screen and been given a sleeker look, and the old buttons in the top-right have been compiled into three new buttons: “Notes”, “Inventory” and “Options”.
- UI – CLOCK: The clock now has a new position and a new look! It will now be visible any time the general UI is (which will help prevent confusion in people who hid the top bar and then passed time) and will clearly display what time of day it is.
- UI – NOTES: Stats, Powers, Leads and Girls icons have been moved into the “Notes” icon to help keep the main screen looking a little cleaner and to reduce visual clutter.
- UI – OPTIONS: The old preferences screen has been renamed to “options” and given a sleek new look! Options are now divided into “Display”, “Audio” and “Extras” categories for quick and easy scrolling to what you’re looking for. Additionally, you can now hear preview sounds of Sound Effects, Vocal Effects and Clock Ticks with in the options menu so you can easily adjust each of the volume levels to your personal preference!
- UI – SAVE/LOAD: The Save/Load Screens have been given a massive visual overhaul! Save slots are now clearly numbered, and there are ten to a page. NOTE: I have had to resize the save thumbnails, but Ren’py doesn’t apply this change retroactively! Your old saves will look weird until you overwrite them!
- UI – CHOICES: The Choices UI has be overhauled with new button graphics and new positioning. This MIGHT cause some weirdness in older events if there’s more than five options on screen, so report any oddness you see!
- UI – SLEEP WITH SOMEONE: New UI added for when you select “sleep with someone”! (In Act Three only – I didn’t have time to apply this to Act Two yet, sorry)! Now you’ll get a fun little graphical UI which will allow you to pick the location and then the girl. This uses the new Avatar Portrait system that will be showing up in various mechanics in future updates!
- UI – LIVING ROOM: The dialogue options for “garden” and “bathroom” have been moved to “sub-location” icons, visible above the normal navigation icons at the bottom of the screen. This is something I’m experimenting with and may apply to other game areas.
- Bug: The “draggable” error that appeared for some people when trying to engage in combat has been fixed! This required an edit to the Ren’py SDK which SHOULD be fine, but report any weirdness!
- Bug: Wiki link on the main menu has been updated to point to the new and improved wiki. Thanks, team!
- Bug: Typo Hero has decided to give the Dread Arc a break this month and will stay home to sharpen his sowrd. I mean sword! Damnit!
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