Monster Girl Dreams [Alpha v23.1] (18+)


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Monster Girl Dreams is a text based BFRPG made in Ren’Py. (The BF stands for Battle Fuck.)
The game is currently in alpha and is in active development, and while primarily text based there is character art for many of the lovely ladies in game.
Erotic content contained withing is primarily vanilla, M/F, femdom, and of course monster girls.

In Monster Girl Dreams you play as a male adventurer, freshly graduated from the adventuring school, Adventum!
Now you must venture across the home continent of the monster girls, Lucidia, in an attempt to get rich, or get fucked into submission trying. Also defeat the Demon Queen. Maybe.

At the start of the game you create your character and define their combat stats and weaknesses in a point buy system, and must choose at least one fetish for the monster girls to exploit with their temptations.
Gameplay functions similar to many standard turn based rpg games, but you utilize numerous sex techniques to defeat your female opponents, all while not trying to give into the enticing pleasures they offer.

Monster girls will have an array of status effects and temptations to throw at you, as well as the ability to put you into multiple sexual stances. They will probably also use their numbers to pin you down and fuck you silly!
But you’ll be able to get the edge of your opposition by leveling up and choosing perks to help define your play style as well as equipping various items to boost your sexual powers even further, or to help make up for a weakness.
Or you could just say screw that, running forward without any planning, and get ravished into unconsciousness by the lewd monster girls.

You can also spend time getting immersed in the games whimsical setting and (usually) upbeat tone as you get to know some of the monster girls.
They might even hold your hand instead of trying to fuck you silly.

Updated: 2020-07-30
Release Date: 2020-07-30
Developer/Publisher: Threshold | Twitter
Censorship: No
Version: Alpha v23.1
OS: Windows, Mac, Linux
Language: English
Genre: Text Based, Male Protagonist, RPG, Monster Girls, Femdom, Turn Based Combat, Rape


V23.1 Change Log

Remember to update your save in town.

For pre v23 saves – Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky.
-Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.


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-Kotone now has a foot focused scene in the will masturbation trial that can be requested if you have a foot fetish.
-Kotone now has a tail job scene in her room you can get once you’re done her challenge.
-Kotone now has a ‘get pampered scene’ in her room that gets a second part to it once you’ve finished her romance path and had lovey dovey sex with her.
-Revisions to Kotone’s first love backstory scene, with editing by Valentin Cognito.
-That first love back story now also has 2 new options, one of which you can use to end your relationship then and there the first time you see the scene. (there used to only be 2 options, now there 4.)
-Revised the first time result of Kotone’s final hypnosis session and added some actual player options to it.
-Revised some time frames involving the kunoichi’s moving into the temple, Kotone’s aquisition of the temple, and some stuff to do with Feng’s age being incorrect in Kotone’s file. Also the soul eating law implemntation, and the set up of the wilpower trials.
-If you opt out of one of Kotone’s hypnosis sessions mid session you can now mention you think she’s suspicious. This menu option disappears after completing her trial, or if you’re already too deep.
-Added a smol bit to the end of the Kotone dream if Kotone’s romance path is done. It’s like 2 lines, it’s smol.
-Descriptions for eating all the foods in the bar, by Valentine Cognito.
-Some new random facts from Ancilla by Valentin Cognito

-The Caverns now have a new background with special thanks to ADOPOLICH for making them.
-The Lumiren now has art by ADOPOLICH.
-Kotone now has art by ADOPOLICH.


-Added smol pre-empts to the two will trials post Kotone challenge completion saying she’s still going to toy with you.
-DatabaseLoader and internal perk re-ordering was streamlined and updated with thanks to Feltcutemightcleanlater. This means the game should load faster.


-Accuracy and evasion calculations have been changed from stat*0.5 + stat2*0.25 to (stat-5)*0.3 + (stat2-5)*0.15. Evasion also has 3 less base evade starting off.


-Added the Afflict skillType to let the game know when to apply a status effect when using an item out of combat instead of curing it.
-Added ImageSetDontCarryOver so sets can be used as alternate CGs without needing to be the exact same as the other sets.
-Added CustomBarrage2 and EndCustomBarrage2
-Added EndAllVisualEffects function.
-Added RequiresLessProgress and RequiresLessProgressFromEvent to menu option requirements.


-Setting text colors past the first now actually works correctly.
-Fixed an issue where working brothel events set to occur in two jobs, only occured in one.
-Feng’s thighjob loss scene now properly gives leg fetish.
-Fixed Alarune nectar not applying its debuff.
-The manual/custom BlackOut visual effect for visualEffect 1->3 now no longer reactivates every screen advancement, and instead stays dark like the PlayBlackOut function.
-Fixed Breast Bounce crashing the game if it missed.
-Fixed text adding extra spaces in menus when it isn’t needed.
-Removed the .exe custom icon cause it was making some antivirus’ spaz out over nothing.
-May have fixed a rare crash related to a depreciated variable.
-Fixed feng’s art not showing up in one scene.
-The ClearStanceFromMonsterAndPlayer function now properly clears all stances from monsters if All is called. This was causing issues with Vili’s fight for example.
-Assorted typo fixes and editing.